Me out winning the 1st Salty Joystiq Championship.
Me out winning the 1st Salty Joystiq Championship.


I am a professionally-versed Software Engineer and Consultant with industry experience including (but not limited to):

  • Programming/Scripting Languages such as C++, C#, Java, Objective C, PHP, HTML/JS/CSS, Bash, PowerShell, Python, and Lua.
  • IDEs and Frameworks such as Visual Studio, Xcode, Qt, Unreal Engine 4, Unity3D, OpenCV, Electron, React, and React Native.
  • OS API Expertise including Win32, Metro, DirectX, DirectShow, OSX and UNIX programming.
  • Hardware Knowledge extending from standard desktop/server/mobile devices, to proprietary/embedded/industrial machines like medical hardware.
  • Networking/IoT Certification (Physical and Wireless) from Savant, Pakedge and Ruckus.
  • Mixed Reality Programming (AR/VR/XR), with almost a decade of experience, including contributions to code powering Microsoft HoloLens and Minecraft Earth.
  • Cloud Platform Experience such as Microsoft Azure, Google Cloud Platform, Amazon Web Services and more.
  • Years of Enterprise-Level Tech Consultation Experience that can help you determine the needs of endeavors of any scale.

In addition, with over a decade of work in both hands-on and remote environments, I have amassed a wealth of field experience and problem solving capacity, in even the most time critical situations.

Free Consultation

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Open Source Projects



Job Experience

2011: VU World (Lumberton, NJ) Software Architect

VU World is a constantly growing Home/Commercial Automation company established in the beginning of 2011. It began as an offshoot venture from an established AV & Sound Engineering company, and has grown phenomenally, furnishing some of Philadelphia’s most top-notch living complexes.

  • Wrote several Android and iPhone Home Control apps, designed server-backend architecture (Windows and UNIX).
  • Created custom software drivers to integrate devices (like powerline modems and IR transmitters) that don’t feature built-in integration.
  • Hardware/field work such as server and network rack installations, WAP installations, and full network setups including full VLANs, Proxies and Firewalls.
  • Website Administration (PHP).
  • And in addition, countless setups of full home control systems, with specialized hardware and software solutions (hand-coded).

2017: Sector X (Philadelphia, PA) Software Engineer

Sector X is a Drone Park, VR Arcade, and eSports venture located in the Philadelphia tri-state area. They also currently both sponsor and handle production for Big E Gaming’s E-Sports events.

  • I wrote various software including Virtual Reality and Augmented Reality apps with Unity3D, and an upcoming mobile gaming app. Work ranges from applications such as interactive restaurant menus/storefronts to geolocation aware apps.

2018: Lifeblink Inc. (Cherry Hill, NJ) Engineering Consultant

Lifeblink Inc. develops an application that enables users to capture, organize, and share memorable moments and career achievements in images and videos.

  • I was contracted to convert their entire site frontend/backend (PHP, bootstrap) to a mobile-responsive design.

2018: Philly Pro AM Live (Philadelphia, PA) Technical Adviser

Philly Pro AM Live is the first E-Sports league dedicated to serving the youth of the city of Philadelphia. Through Education, Training, and Competitive Tournaments, we will provide opportunities for our kids to socialize in a positive environment, as well as gain necessary life skills vital to becoming productive members of society.

  • Website engineering.
  • Network administration.
  • E-Sports program consultation.

2019: Doctor Battles (New York, NY) Server Engineer

Doctor Battles is a new esports platform that is designed to bring the competitive gaming community together.

  • Finding and fixing critical issues on the platform’s servers.

2020: Metro Esports (Warminster, PA) Program Director

Metro Esports is a state-of-the-art gaming and tech facility located in Warminster, just outside of Philadelphia. Staffed with top coaches, talented players, and STEM educators, we bring gaming, competitive esports, coding/tech education, and social media production into one space. Our mission? To help you meet and exceed your goals—whether it’s to go pro, build a career, or just have a good time.

  • Managing the various E-Sports leagues under the brand.
  • Recruiting talent for the E-Sports coaching program.
  • Media production and other tech demands pertaining to various E-Sports needs.
  • Creating specialized solutions for clients including the NFL and Atlantic City’s Casino Reinvestment Development Authority (CRDA).

2020: Metafy (Los Angeles, CA) Software Engineer

Metafy is a new esports coaching platform renowned for headhunting the best of the best for it’s roster, and it’s tech innovations in the industry.

  • Contracted to engineer upcoming applications.
  • Stream technology consultation.

2021: YMCA Philadelphia (Philadelphia, PA) Esports Director

The Y is one of the nation’s leading nonprofits strengthening communities through youth development, healthy living, and social responsibility. Throughout the Greater Philadelphia region, we serve more than 180,000 members and 240,000 individuals a year- regardless of age, income, or background.

  • Created the course curriculum for it’s Esports program.
  • Implemented the tech stack used for it’s Esports seminars.

2023: Maximum Games (Walnut Creek, CA) Software Enginer

Maximum Games, Inc. is an American video game development studio. Originally founded in 2009 as a publisher of family-oriented titles for the Nintendo DS and Nintendo Wii, the company shifted to publishing games of all genres for all ages across all platforms shortly after inception.

  • C++ Engine Development and Platform Compliance for the game Diesel Legacy
  • Implemented game statistics, user analytics and monetization features that utilized Azure PlayFab and Google Cloud.
  • Provided game mechanics and balance insights.

Printable Resume